Fast Warp Gaming Bulletin
Board (as of Fall 2002)
Note the information
posted is the limit of what the GM would like listed, and this
page exists solely for the promotion of games occurring at Rice.
We simply cannot dedicate the resources to promote any and all
gaming in the area; thankfully, there is too much.
Looking For Gamers!
Current Ongoing Gaming
For a calendar of room
reservations click here.
Open Gaming - Every
other Sunday Fast Warp holds its regular Gameday. Check out what's
going on at the next Gameday, or just
show up, raid the Gaming Library,
and have fun!
Board
& Card Games (includes Collectible/Trading Card Games)
- Nothing routine
at the moment, but that will change very soon. Open gaming on
Friday is a great time for pick up games!
Live
Action Role Playing Games (a.k.a. LARPs)
-
World of Darkness
Live-Action Roleplaying Playing (White Wolf setting)
| System(s) |
STARS (see
website for more info) |
| GM |
Ryan McMullan |
| Times(s) |
MAY10, MAY17,
JUN21, JUL19, AUG9; 7pm-2am (or until we leave) |
| Locations(s) |
Throughout
Sewall Hall, meet in room 309 |
| Contact
info |
ricegame@yahoo.com |
| Web Page |
http://www.rice.edu/ricegame
(links to online character creation) |
| Lurkers? |
Come
any time! |
| Remarks |
A
game of dark horror, set in modern day Houston, only the
shadows are darker, people more corrupt, and creatures
of legend walk the night. Mature roleplaying, must be
18 (or a current Rice student) to attend. |
Miniatures
Games (a.k.a. Minis)
- Fast
Warp Minis, every other Sunday, SH462 & SH 562, with
SH 207 for overflow.
Role
Playing Games (a.k.a. RPGs)
The Return (D&D3E)
| System(s) |
Dungeons
& Dragons, 3rd ed. |
| GM |
Bob
Billingsley |
| Times(s) |
Every
other Sunday (opposite Gamedays), 1pm - 6pm |
| Locations(s) |
SH
462 |
| Contact
info |
Bob
Billingsley <billra@rice.edu> |
| Web
Page |
No |
| Lurkers? |
? |
| Remarks |
Tharizdun,
the dark god of madness and Entropy, was imprisoned in the
ages past, and seeks freedom. His followers scheme and plot
in secret, aided by the lack of knowledge the world in general
has of He of Eternal Darkness. It will be up to the PCs
to stop this plan and save creation from destruction. But
for now, they're neck-deep in goblins, kobolds, and apples--EVIL
apples. The Return will be a campaign about saving the world
and having a good chuckle or two (or three) along the way.
It will be largely PC-driven, but with enough of a plot
to give something to drive ON. |
Shades of Gray
| System(s) |
Shadowrun,
3rd ed. |
| GM |
Michael
J. Casavant |
| Times(s) |
Most
Gamedays, 5pm - we finish |
| Locations(s) |
SH
207A |
| Contact
info |
Michael
J. Casavant |
| Web
Page |
The
web page |
| Lurkers? |
? |
| Remarks |
"Hoi
Omae! Scan this. You got da skills to score some wiz cred
if you're willing ta risk your hoop. You know, running
the shadows and drek. I know a guy..."
- Six Caps, Ork Ganger and novice Fixer
Come join the
excitement walking the gray line between right and wrong
in the dark future of Shadowrun, where cyberpunk meets
magic in the rain-slick alleyways of Seattle in the year
2063. This is an open campaign in which each player has
a trio of characters to choose from. The inactive characters
gain experience at a reduced rate, but stand ready to
take the field if the other character dies or the player
gets bored. It should be a lot of fun!
NOTE: Unless
you plan to run only archetype characters, I need character
submissions at least
one week in advance.
Also, be sure
and check out the web page for the campaign.
|
Vampire: The Dark
Ages Campaign
| System(s) |
Vampire:
The Dark Ages |
| GM |
Melissa |
| Times(s) |
Every
other Sunday (opposite Gamedays), 4pm - 10pm |
| Locations(s) |
SH
207A |
| Contact
info |
Melissa
<moontyger@houston.rr.com> |
| Web
Page |
No |
| Lurkers? |
? |
| Remarks |
This
is a Dark Ages Vampire campaign centering on the Crusades
and the impact of this clash of cultures and religions on
mortals and Cainites alike. A secondary theme will be dark
secrets, particularly those relating to Kindred spirituality,
mythology, and origins (ie, Book of Nod, etc.).
The game will begin in the Year of Our Lord 1197 in the
city of Jerusalem. This is the final year of the truce
between Richard Coeur de Leon and Salah al-din. Tensions
are high in the city, as most residents know that hostilities
will most likely resume when the truce expires. Salah
al-din has died, and his heirs are warring over the succession.
Currently, the Muslims control Jerusalem, but Christians
are allowed to come on pilgrimage and dwell in the city.
Jews are also permitted to live and worship in Jerusalem.
|
The Millenium Chair
(d20)
| System(s) |
d20
Call of Cthulhu (modified) |
| GM |
Cliff
Maxwell |
| Times(s) |
Every
other Sunday, 1pm - 6pm |
| Locations(s) |
SH
562 |
| Contact
info |
Cliff
<hivemax@hotmail.com> |
| Web
Page |
None
yet... |
| Lurkers? |
Absolutely |
| Remarks |
Looking
for more players!
X-Files meets Wild Wild West. The characters are secret
agents of the US Patent Office circa 1890 hunting down weird
science and strange phenomena. |
Three Corners
| System(s) |
d20 Dungeons
& Dragons |
| GM |
Greg Morrow |
| Times(s) |
1st and 3rd
Saturdays @ 1 pm |
| Locations(s) |
SH 562 |
| Contact info |
Greg Morrow
<dr.elmo@whiterose.org> |
| Web Page |
None |
| Lurkers? |
No |
| Remarks |
A campaign
of dungeon crawls in the classic fashion. |
Beaufort
Jason's D&D
Campaign
|